

Ride back to Rattay and show them to Master Feyfar in the lower castle.

Milk Ulrich for everything he knows about the case and he’ll give you some revealing documents. If you don’t kill him, he’s a helpful ally later in the quest. When he’s on the ropes, Ulrich will surrender.

Ulrich is equipped with a shield, making him harder to hit with melee than Runt, but the Headcracker perk means you can make more out of blows you do manage to land. If this method is a little too cheesy for you, try getting the headcracker strength level-up perk and using a mace to attack his head.
My little blacksmith shop console commands how to#
Check out the linked page if you don't know how to activate them. If you're on PC, you can make this even easier with the "showfirecursor" console command. You will take hits, but Ulrich will go down much, much easier this way. You don’t have to be proficient with a bow, at close range it’s easier to judge the arrow's flight. When the fight starts, draw your bow and aim for Ulrich’s face. Ulrich is a tough fight - similar to Runt in the Baptism of Fire quest - so it’s best to try and beat him in the same way. Equip your best combat gear and a bow, then head to the meeting point marked on your map and swig some saviour schnapps before you speak to him. This way you have time to properly prepare for what’s to come. When you arrive you’ll be able to talk to Ulrich, who’ll ask you to meet him next to the river after dusk a little way from the inn. The best strategy is to follow him all the way to the large main inn between the Sasau monastery and town. This is not recommended however, Ulrich is an expert fighter and when he gets off his horse, will be ready to fight. You can try to unseat Ulrich from his horse by stabbing at him with your weapon. Ulrich will take a route similar to the one you took in the Nest of Vipers quest, except instead of going straight on at the crossroads to Pribyslavitz, he turns southwest towards Sasau. Give chase as best you can, it can be difficult not to get stuck on the scenery and fall off your horse. When Henry bursts out of the shed, Ulrich will flee on horseback through the forest. Speak to the man about the attack and you’ll be interrupted by a cutscene with a mysterious German knight. They’ll keep schtum until you persuade them otherwise with your speech, charisma or strength, before pointing you to a shed on the edge of their camp where they dragged a survivor. Follow the bloodstains on the road to the charcoal burner camp along the road, then ask one of the charcoal burners what happened. Ride from Rattay northeast towards Rovna and find the map marker.Īs you approach, you’ll see a broken down cart and evidence of a fight.
